Sweet and Sour, is this a girl-oriented game?
The game
In Sweet&Sour, the player’s actions change the game’s art style and topic from neutral to crazily girly. The game gives players a creative space to interact with girl-oriented codes, encouraging reflection on gendered video games.
This project has two parts, the short video game “Sweet & Sour” and the master thesis titled: Understanding the Phenomenon of “Girl-oriented” Video Games.
Kathleen Bohren: Everything except Music and Sound design. / Kristina Rieder: Items illustration / Marin Wolf & Dimitri Gamboni: Sound design / Gideon Schaber: Music
Thesis
This master’s thesis explores the concept of video games designed specifically for the female demographic. This work categorizes and understands “Girl-oriented Games” through the analysis of game design aspects as well as visuals and storytelling.
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GameZ&RuleZ conference 2023
The ongoing research was invited to take part in the conference about video games and Biedermeier.
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ZHdK design Exhibition 2024
The final game and research were presented at the diploma exhibition of ZHdK design.
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Fantoche game Pop-Up 2024
The game was presented at the fantoche festival in their new one day event.